Introduction
Photogrammetry consists of processing a large number of photographs of an object from a variety of angles into a 3D mesh. This guide provides a basic introduction to the use of Meshroom, a free and robust photogrammetry software.
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                     Photogrammetry is far less accurate and precise than any of the other scanners available at Terrapin Works 
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                     If another scanner is available and the object fits within its appropriate use-case, use a designated 3D scanner. 
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                     Objects not reasonable to scan with designated 3D scanners, like buildings, trees, or other large objects may fit within the use case for photogrammetry 
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                     Photogrammetry also works for objects with textures not amenable to the other 3D scanning technologies, like plants. 
 
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                     Successfully constructing a 3D mesh of an object from photogrammetry requires capturing dozens of pictures from all relevant angles. 
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                     The term all relevant angles typically means a 360 view of the object, but for a target where all the important features are on one side - like a human face - only focus on that area. 
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                     The field of view for adjacent photographs should overlap by at least 50% 
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                     Make sure you have access to take a picture of the object from all relevant angles 
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                     Try to keep the lighting on the object as uniform as possible 
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                     Keep the background as featureless as possible 
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                     Try to reduce deep shadows on the object 
 
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                     Take photographs across the range of relevant angles on multiple planes 
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                     Make sure each photo overlaps by about 50% 
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                     Take pictures on a maximum depth of field 
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                     Attempt to reduce photographic aberrations, including motion blur, lens flares, over/under exposure, and poor focusing 
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                     Save all photos as high resolution images. Compressed photos can create artifact features that Meshroom may mistake for real objects. 
 
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                     Catalog of all images taken 
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                     Display of selected image 
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                     Display of generated mesh 
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                     Mesh settings 
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                     Processes used to convert images to mesh 
 
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                     Save all of the pictures in a single folder, then drag-and-drop the folder into meshroom 
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                     Click on any individual image in the image catalog to view it at full resolution 
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                     Check all images are clear, focused, and centered 
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                     Click the start button to run the algorithm that converts images to mesh files. Note that this process may take a while and use lots of CPU resources. 
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                     As the algorithm runs, it will begin to build a mesh. Once the algorithm finishes running, press the load model button 
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                     Track progress with the processes window at the bottom. The orange bar indicates the step currently operating 
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                     After clicking the load model button, a mesh file is automatically exported. Click the open containing folder button to see it. 
 
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